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Half life 2 portal
Half life 2 portal






Sv_stopspeed # Minimum stopping speed set Mat_numtexttureunits # Limit texture units to # Now during gameplay press ~ to get the console and enter a code below:ĭeveloper # Developer mode (#=0, 1, or 2)ĭsp_explosion_effect_duration # Set explosion length Make a shortcut to the game, right click on it and edit the properties to look similar to this:Ĭ:\Program Files\Half-Life 2\hl2.exe" -console Method 2: Also reported you can start the game with the -console command line parameter. Next in line, Type in: Sv_Cheats 1 Cheats are as follows: Unfortunately, when we spoke with EA, the reps were unable to answer those questions.Method 1: Open The console up in game by pressing the "~" key. What remained unclear, however, was whether Portal was a standalone game or not, or whether it was strictly for single-player gaming or if here were multiplayer opportunities to exploit.

half life 2 portal

The demo used in-game footage mixed with slideshow images to cleverly make Valve's point. Again, what we saw was a mere demonstration. The examples we witnessed were of a soldier falling infinitely through a continuous loop of portals in floors and ceilings, and people chasing each other in circles through portals in walls. Lastly, and just for the fun of it, create endless loops of portals for mind-bending fun. How do you get from floor one to floor four? Let me introduce you to my little friend, the portal tool! Now introduce objects, such a boxes or keys, that can be ported to open more complicated doors, and you've got something else to talk about. Now that you have the idea, apply the concept to multiple floor puzzles. Yes - a gun that creates instant openings through walls that transport you in the bat of an eye to another place. In Half-Life 2: Portal, a seemingly independent game that ships with the PC version of Half-Life Episode 2, and the bundle of Half-Life 2, Episode 1, 2, and Team Fortress 2 on Xbox 360 and PS3, players use a tool that creates portals on the fly. The portals are dimensional doorways into different areas of the craft, and they're graphically and conceptually well-implemented and work seamlessly. If you've played or heard of Humanhead's Prey, then you know that game offers organic portals throughout a giant sentient alien ship. In the demonstration, Newell walked us through the concept.

half life 2 portal half life 2 portal

Then he showed us a killer list of games and innovative ideas the most powerful of which was known simply as "portal." Seriously, the Portal demo blew our minds. Representing Valve, the creators of Half-Life and Team Fortress, and the most radically independent software developer in the business, Newell strolled to the platform at Electronic Arts - the biggest and most ominous game publishing company in the world - and explained Valve's dedication to episodic content.








Half life 2 portal